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Post by sfliegel on Nov 8, 2007 15:35:14 GMT -5
I would like to do a similar formation as before except Siff, Firebug and Elfthrasher will bring up the rear. The remainder of the able bodied fighter will need to be in the front. Kursaville will need to be in the rear just before us as he will need the latern light as well. The rest of the dwarves (armored and non) will be in the lead. I hope it is ok that I cast Armor of Ithan on Siff. We can't afford to lose her after all of this.
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Post by Game Master on Nov 10, 2007 14:58:03 GMT -5
That is all exceptable. Again sorry for the month long delay.
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Post by sfliegel on Nov 10, 2007 15:07:43 GMT -5
Like I said it is okay. After all it takes time to write out all the action like you were doing. I would have started avoiding posting long before you did if I had to do that much detail every single turn. just a little too much. But thank you for trying to make it into a story for me.
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Post by sfliegel on Nov 11, 2007 15:59:31 GMT -5
I would oike to use this time to arm and rearm the party. If there are bolts for the cross bows and better swords/armor for whomever wishes. Is there a shield replacement for Siff? Any weapons that she can use?
I want to leave the forge burning. Since there are trolls in the area I want to have as much fire around as possible in order to take care of them.
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Post by sfliegel on Nov 11, 2007 16:56:30 GMT -5
I want to use shadowmeld befor we enter the tunnel. I can't shake the feeling that there is an ambush awaiting us since a room once filled with nasties as well as arms and armor was abandoned.
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Post by Game Master on Nov 12, 2007 20:51:05 GMT -5
Well in all fairness you have killed off a large portion of the baddies. By your calculations there is 1 Ogre, 1 Orc, 1 Troll and 4 dwarfs left to deal with. The rearming yourself deff. constitutes as a 'Good' idea come xp time.
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Post by sfliegel on Nov 12, 2007 20:59:04 GMT -5
go team ;D
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Post by Game Master on Nov 13, 2007 2:08:42 GMT -5
When did you want to cast Shadow Meld? You'll be darn neer invisible in the tunnel.
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Post by sfliegel on Nov 13, 2007 7:58:19 GMT -5
just before entering. I want to get the max time from it. I do want to give Siff/Kursaville a warning that I'm going to do something but not blurt out exactly what I'm doing.
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Post by sfliegel on Nov 16, 2007 20:05:24 GMT -5
I want Firebug to do read object on the bar/door. I want to see who all have been using this door.
Is there anything else here or does the tunnel simply end at the door?
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Post by Game Master on Nov 18, 2007 2:23:35 GMT -5
It ends at the door. I'll let you know about read object.
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Post by sfliegel on Nov 18, 2007 15:33:27 GMT -5
Cool and cool. Would Reeks be able to tell if this is where he and Gaul saw the wagons being loaded?
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Post by Game Master on Nov 19, 2007 9:02:30 GMT -5
maybe. I'll roll % dice and find out. You ask in the next post.
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Post by sfliegel on Nov 23, 2007 15:04:57 GMT -5
does Firebug know what Reeks is talking about with the statue? What statue is Reeks talking about? Did Firebug see anything worthwhile from reading that door bar?
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Post by sfliegel on Nov 23, 2007 18:15:45 GMT -5
Firebug wouldlike to astral project through the door to see what surprises may be awaiting them. If someone hurried out ths door then they wouldn't have been able to lock it behind them, but they could be lying in wait for the door to open. A good ambush place.
Do i sound paranoid or anything? Shut up i think he can hear you. ;D
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