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Post by sfliegel on Dec 6, 2007 17:35:43 GMT -5
ok, I have no doubt in my mind that Reeks can handle the orc. I need to protect my investment and defend Kursaville. Is my magic armor still in effect? Will I be able to cast two spells? If my armor is still good and I can cast 2 spells, then I would like to cast firebolts at the monster. I would like to take up a more aggressive posture, hopefully to draw the monster's attention away long enough for Kursaville to regroup.
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Post by Game Master on Dec 7, 2007 4:07:11 GMT -5
ok, yes you can cast two spells. Your armor is off after the long run down that tunnel and back. Should I asume you will cast armor and then one fire bolt?
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Post by sfliegel on Dec 7, 2007 10:01:34 GMT -5
and in that order please ;D
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Post by Game Master on Dec 8, 2007 3:23:00 GMT -5
ok, I just posted an abreviated round 1. I rolled damage for you to keep it moving. Hope thats all cool.
Kursaville rolls for horror 10 fail.
Initiative
Creature 18+2=20; 4 attacks Gaul 19; 2 attacks Siff 8 Looses 1 attack to get up; for 1 total Reeks 1+1=2; 3 attacks total Orcs dead Kursaville defend only: 3 parrys
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Post by sfliegel on Dec 8, 2007 15:24:25 GMT -5
Very cool. That reads great. Fast paced, not too wordy (no offense), and is kind of exciting, just like the fight would be.
Is this thing trying to fly away or just flying since it now has a broken leg?
Initative = 3
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Post by Game Master on Dec 9, 2007 0:26:00 GMT -5
just flying do to the broken leg.
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Post by sfliegel on Dec 9, 2007 0:35:40 GMT -5
that's what I thought, but wanted to make sure.
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Post by sfliegel on Dec 9, 2007 0:40:20 GMT -5
If possible I'd like to do 2 more spells, both firebolts. I want to aim for the wings.
#1 rolled 19 + 4 = 23
#2 rolled 13 + 4 = 17
that should leave me with 10 points left and a prayer in my heart that we are near a point where I can rest.
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Post by Game Master on Dec 13, 2007 4:04:52 GMT -5
Yes to both. ;D
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Post by sfliegel on Dec 14, 2007 15:30:25 GMT -5
Yes to which? The spells and rest or I hit with both spells and I have 10 points or I hit with one spell and rest or spells but missed both or..., ahhhh. I think I pulled something. ;D
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Post by Game Master on Dec 20, 2007 5:45:38 GMT -5
Just to keep you updated. Gaul is down to 5 hp Siff has 7 hp Reeks has 17 hp Kursaville is having a breakdown.
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Post by sfliegel on Dec 20, 2007 8:41:15 GMT -5
Like I said before I would like to use my first aid skill to attend to the groups wounds. Once everyone is stablized, then I would like to exmine the chest. Obviously, I want to keep it to myself, but there is no way Firebug would come back here by himself.
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Post by Game Master on Dec 20, 2007 15:21:16 GMT -5
Well I'm sure your friends would like to get payed some day, though you will all be getting a payment from the Baron for solving the kidnapping and as soon as you solve the Skidder murder. The smuggling ring is a nice bonus as well. What? You didn't remember your on the Constable payroll as freelancers? Tis true my friend. All this has been for more then good Samaritan work. No pro-bono for you. Oh and remember that Gaul has been in this room for hours. You can assume he knows the chest is there.
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Post by sfliegel on Dec 20, 2007 23:42:48 GMT -5
cool and very cool ;D
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Post by Game Master on Dec 22, 2007 11:51:05 GMT -5
Roll % for the first aid atempt and go ahead and roll 5 for the object read as well. Just tell me what form of the power you want to try.
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