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Post by homeskillet on Nov 22, 2008 23:22:30 GMT -5
I guess if they are coming at me at once then I better hit them as they come. I will roll my hits and you can decide which is best. If they come at me one on one then Barbarius will work on them one at a time, but if they all come at him at once, he better share the wealth, if you know what I mean.
1 7+4+6=17 16+4+6=26 2+4+6=12 9+4+6=19
Not good. If my 1 causes me to loose my weapon then I lash out with my fists. I will roll my parries too. I hope they are better than my hits.
2+3+9=14 13+3+9=25 18+3+9=30 2+3+9=14 2+3+=14
Well let me know if anything hit and I will roll damage.
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Post by Game Master on Jan 24, 2009 2:39:59 GMT -5
Ok, guys, I have my books back. HS I need 3 damage rolls for your hits. You were also hit by 2 clubs, please roll with punch to take half damage for each.
SF, Bane needs to roll 2 parries and roll for as many attacks as he is capable of. Just remember that you are -4 to Strike and Parry do to invisibility.
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Post by homeskillet on Jan 24, 2009 10:26:39 GMT -5
Damage 11+5+12=28 9+3+12=24 11+2+12=25
Roll 14+5=19 8+5=13
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Post by sfliegel on Jan 26, 2009 10:34:52 GMT -5
Parry #1 10 + 5 = 15
Parry #2 12 + 5 = 17
attack #1 13 + 4 = 17 (17+9=26) *damage attack #2 15 + 4 = 19 (14+9=23) *damage attack #3 7 + 4 = 11 (23+9=32) *damage attack #4 9 + 4 = 13 (14+9=23) *damage
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Post by Game Master on Jan 27, 2009 1:16:58 GMT -5
Hey SF, I think you calced your Parrys incorrectly. Bane has a +5 to parry plus an additional +4 from WP Pole arm -4 from the invisibility penalty leaving him with a +5. Am I right? If I am your parries are a 15 and 17 not 14 and 16. Just helping out.
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Post by Game Master on Jan 27, 2009 1:28:35 GMT -5
SF I need 4 damage rolls.
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Post by sfliegel on Jan 27, 2009 1:39:51 GMT -5
the numbers in ( ) was supposed to be damage. sorry it wasn't clear
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Post by homeskillet on Jan 27, 2009 1:48:21 GMT -5
So should we start rolling again?
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Post by Game Master on Jan 27, 2009 2:28:59 GMT -5
the numbers in ( ) was supposed to be damage. sorry it wasn't clear Sweet. Got it. Thanks. Homeskillet. You may rool yes. You have ONE apponant to take down.
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Post by homeskillet on Jan 27, 2009 2:56:30 GMT -5
19+4+6=29 12+4+6=22 5+4+6=15 5+4+6=15 8+4+6=18
Parries 11+1+3+9=24 19+1+3+9=32 7+1+3+9=20 16+1+3+9=29 8+1+3+9=21
Let me know when to roll some Damage.
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Post by sfliegel on Jan 27, 2009 6:00:01 GMT -5
do we need to roll init?
parry 6+5+4=15
hit 11+4+4=19 20+4+4=28 20+4+4=28 (dang!) 7+4+4=15
damage 11+9=20 17+9 (x2) = 52 28+9 (x2) = 74 (dang again!) 18+9=27
how many parries would I actually get against a charging bear attack?
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Post by Game Master on Jan 28, 2009 3:11:12 GMT -5
None. Get the F out of the way! ;D Seriously. A dodge would be in order or you may trust your armor.
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Post by sfliegel on Jan 28, 2009 3:33:20 GMT -5
Guess I'll use that parry roll for my dodge 6+5=11 not great but maybe shorty fumbled go ahead and drop off one of my attacks then.
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Post by Game Master on Jan 29, 2009 2:37:43 GMT -5
Thanks SF, you are right we will need Initiative rolls on this one now that you are both down to one on one fights.
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Post by homeskillet on Jan 29, 2009 2:40:21 GMT -5
Well I rolled a 20 then.
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