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Post by Game Master on Jun 8, 2007 14:24:04 GMT -5
Yeah, I figured you would pick those. Arthur gets around. Homeskillet made him but decided not to play him and SF had him in his group for one adventure.
I don't really have any good ranger types right now. The last one died in your group. A long Bowman is a good choice plus shes an elf not to mention a woman. It rounds things out well.
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Post by chiereneua on Jun 8, 2007 22:52:42 GMT -5
have you not made the toon yet is that why there are no stats under the longbowman?
I will wait on my post then till you get this toon made.
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Post by Game Master on Jun 9, 2007 2:15:18 GMT -5
Yeah I stopped making the characters in detail when I realized that most of them won't see the light of day so now I make them 'after' they join a group. That saves me a LOT of time.
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Post by chiereneua on Jun 9, 2007 12:28:21 GMT -5
Yes I kind of figured that.
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Post by Game Master on Jun 22, 2007 0:44:43 GMT -5
Well don't say I don't keep things moving. hehe. Ok, here were the initiative rolls. Bandit Bowman 19 Fired at Chier (missed) deadGill: 17 Called shot, killed bowman Glaivin 15 Armed with war club (what do you want him to do?) Human 14 (Throwing Spear) Orc 11 (throwing Spear) Chier 10 (what do you want to do?) Tiy 8 Armed with spear (never throws it, what do you want to do?) Human 8 (Charging Glaivin with military fork) Arthur 7 (spells) Johan 6 (attacking closest bandit with Cutlass) Orc 4 (throwing Spear) Goblin 4 (Charging Tiy with mace) Orc 1 (throwing Spear) Fire Brand (chooses to go last, Will attack anyone who comes at him) Madlynn (non combatant. Trying not to get killed while riding Kernal) *note: Other then Fire Brand, all bandits (6 in all + dead guy) wear soft leather armor AR 10, sdc: 20 Fire Brands Bronze half suit is AR 9, sdc: 30 (it's more for show)
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Post by chiereneua on Jun 22, 2007 13:53:48 GMT -5
well I am going to have to look back on the character sheets then i will see what i want to do and/or cast
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Post by Game Master on Jun 23, 2007 14:17:15 GMT -5
ok, I'll control the wizard if you want, otherwise just ask me about spells. He can cast 2 spells per round. His best defensive spell is multiple image. It is almost identicle to Mirror image of D&D.
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Post by chiereneua on Jun 28, 2007 13:36:40 GMT -5
Gill: will continue to use her bow and fire at the next bandit that is in her LOS. Glavin: Will charge the closest bandit and swing his war club. Chier will use his sword and attack the closest target to him as well. Tiy will stab the bandit that is with in his reach . Arthur will cast cloud of slumber on the bandits that are the tightest grp Johan keep attacking closest bandit Kernal knows that he need to take madlynn to safety so he backs up out of the fight. I hope that helps. Not sure how to word this in the thread though if you cna help me a bit that would be great thanks
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Post by Game Master on Jun 29, 2007 2:31:44 GMT -5
No worries. I need to post combat so you did the right thing. I'll make some dice rolls and tell you what happens for round one.
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Post by sfliegel on Jun 29, 2007 15:01:09 GMT -5
I believe this is the first time anyone has gone toe to toe with Firebrand. I am very interested and will be watching your progress. Good luck to you.
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Post by Game Master on Jul 2, 2007 19:54:18 GMT -5
Well, that didn't go at all as I thought it would. While you only scratched FireBrand you wiped out 5 of his 7 henchmen in uner 7 seconds. What you gonna do now?
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Post by homeskillet on Jul 2, 2007 20:29:09 GMT -5
Well, that didn't go at all as I thought it would. While you only scratched FireBrand you wiped out 5 of his 7 henchmen in uner 7 seconds. What you gonna do now? uner? Now that's just so cute.
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Post by Game Master on Jul 12, 2007 23:26:04 GMT -5
Well Chier, while I loved your last post AND I agree with your assesment, you are unfortunatly not permitted to kill these Orcs.
Your alignment is Principled. Let me write you two rules
1. May NEVER kill or attack an unarmed foe. (they are unconcious) 2. NEVER breaks the law a.k.a. Murder.
If that were not enough and even if I could overlook the fact that you are not actually doing the killing you also have a code of Chvalry to uphold.
Code #2 Fair Play Never attack an unarmed foe
So you are in a bit of a bind. I'm afraid you will need to rewrite your post as that one was clearly out of character.
I see two options that do not include letting them go free. Think about it. I'm sure you can come up with something.
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Post by chiereneua on Jul 13, 2007 21:08:41 GMT -5
NP I was thinking that if he could kill in time of war that this would be considered that. However I do see you point on taking them out while they are not awake to defend themselves. (nice catch, totally overlooked on my part i forgot my alignment for a moment and got in to the heat of the battle.) I will redo the post soon. I also can think of a couple ways to take care of them (mawhahhahha)
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Post by Game Master on Jul 15, 2007 0:55:19 GMT -5
Thanks for understanding. I try not to make people rewrite stuff and just work with it. I even thought of just deducting xp for playing out of character but it was so far out there plus Tiy would prob. have to leave you for such a despicable act.
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