Post by Game Master on Jan 24, 2007 4:28:08 GMT -5
Gaul
Orc, Male, age unknown, 5'7", 185lbs.
Stringy black hair.
Muscular, well built.
Story: Gaul once slave. Master die. Now Gaul free. Live off land and city folk for year. Gaul no like big city. Gaul want fight again like other Orc. Pay Gaul. Feed Gaul. Let Gaul kill. Gaul loyal. Gaul is mischievious and will eat just about anything. Gaul has become attached to his new found 'familiy' in particular the dwarf Reeks who he considers his best friend.
Vagabond: lvl 2, HP 24 (22)
Current XP: 3,050 Needed for next level: 3,601
Anarchist
IQ: 7
ME: 11
MA: 13
PS: 21
PP: 7
PE: 16
PB: 8
SPD: 15
OCC SKILLS: Animal Husbandry 42%, Cook 32%, Athletics (general), Speak Goblinook tongue 98%, Speak Southern 52%, Speak Ogremesh 52%, Wilderness Survival 37%
RELATED SKILLS: Pick Locks 34%, Pick Pockets 29%, Prowl 29%, Streetwise 23%, Use & Recognize poison 27%/19%, Fishing 42%
SECONDARY SKILLS: Dowsing 22%, Track & Trap animals 22%/32%, Swimming 42%, Preserve food 32%
W.P: Blunt +1s, +1p
W.P:Knives +1s, +1p, +1thr
HAND TO HAND: Basic
2 Attacks, +4 roll with punch, -1 strike, +1 parry, +1 dodge, +6 damage, claws 1d6+P.S. Bonus, bite 1d6
Natural/special abilities:
Night Vision 40'
+3 Save vs. Horror factor
Track Blood Scent: range 1000' 20%
Recognize scent of others: 13%
Gold/valuables: 6gp
Equipment: 2 sets of work cloths, boots, hat (wide brimmed), belt, blanket, backpack, 1 Lg. sack (full of herbs), 2 small sacks, water skin, dried meat and fruit for 2 weeks, tinderbox.
Armor: Hard leather AR 11, SDC 30
Weapons: 3 Daggers 1d6, Cudgel 2d4+1 (Kobald made)
Bag of tricks:
Basilisk's eye (blood poison): Mixture of nerve toxins. Damage: 4d6 + Paralysis lasting 2d4 minutes. 1 Dose
Mandrake (Ingestive poison): Bitter taste, odorless, damage 4d6. Takes effect in 2-8 minutes. 1 Dose
Numbstrike (Contact Poison): Blend of toxins causing 1d4 damage as well as loss of feeling wherever poison contacted skin. Numb fingers and arms cause -20% on all physical skills and -1 strike, parry & dodge. Numb feet & or legs cause 30% reduction in speed attribute. If rubbed into eyes they burn and water and eye lids can barely remain opened as slits. -4 initiative, strike, parry & dodge. 2 Dose
Organic Acid (Contact acid): Severe burning sensation and causes 2d6 damage PER melee for 4 melees. 1 application
Orc, Male, age unknown, 5'7", 185lbs.
Stringy black hair.
Muscular, well built.
Story: Gaul once slave. Master die. Now Gaul free. Live off land and city folk for year. Gaul no like big city. Gaul want fight again like other Orc. Pay Gaul. Feed Gaul. Let Gaul kill. Gaul loyal. Gaul is mischievious and will eat just about anything. Gaul has become attached to his new found 'familiy' in particular the dwarf Reeks who he considers his best friend.
Vagabond: lvl 2, HP 24 (22)
Current XP: 3,050 Needed for next level: 3,601
Anarchist
IQ: 7
ME: 11
MA: 13
PS: 21
PP: 7
PE: 16
PB: 8
SPD: 15
OCC SKILLS: Animal Husbandry 42%, Cook 32%, Athletics (general), Speak Goblinook tongue 98%, Speak Southern 52%, Speak Ogremesh 52%, Wilderness Survival 37%
RELATED SKILLS: Pick Locks 34%, Pick Pockets 29%, Prowl 29%, Streetwise 23%, Use & Recognize poison 27%/19%, Fishing 42%
SECONDARY SKILLS: Dowsing 22%, Track & Trap animals 22%/32%, Swimming 42%, Preserve food 32%
W.P: Blunt +1s, +1p
W.P:Knives +1s, +1p, +1thr
HAND TO HAND: Basic
2 Attacks, +4 roll with punch, -1 strike, +1 parry, +1 dodge, +6 damage, claws 1d6+P.S. Bonus, bite 1d6
Natural/special abilities:
Night Vision 40'
+3 Save vs. Horror factor
Track Blood Scent: range 1000' 20%
Recognize scent of others: 13%
Gold/valuables: 6gp
Equipment: 2 sets of work cloths, boots, hat (wide brimmed), belt, blanket, backpack, 1 Lg. sack (full of herbs), 2 small sacks, water skin, dried meat and fruit for 2 weeks, tinderbox.
Armor: Hard leather AR 11, SDC 30
Weapons: 3 Daggers 1d6, Cudgel 2d4+1 (Kobald made)
Bag of tricks:
Basilisk's eye (blood poison): Mixture of nerve toxins. Damage: 4d6 + Paralysis lasting 2d4 minutes. 1 Dose
Mandrake (Ingestive poison): Bitter taste, odorless, damage 4d6. Takes effect in 2-8 minutes. 1 Dose
Numbstrike (Contact Poison): Blend of toxins causing 1d4 damage as well as loss of feeling wherever poison contacted skin. Numb fingers and arms cause -20% on all physical skills and -1 strike, parry & dodge. Numb feet & or legs cause 30% reduction in speed attribute. If rubbed into eyes they burn and water and eye lids can barely remain opened as slits. -4 initiative, strike, parry & dodge. 2 Dose
Organic Acid (Contact acid): Severe burning sensation and causes 2d6 damage PER melee for 4 melees. 1 application