Post by Game Master on Feb 9, 2009 0:33:53 GMT -5
Name: Shade
True Name: Waukieriertixes Ringelerias
Race: Elf (wood)
Sex: Male
Age: 69
Height: 182lbs Weight: 6'1"
Land of Origin: Phi
Environment: small or medium city
Social/family background: Scavenger, thief, vagabond
Birth Order: Only child
Racial hostilities: Changelings
Disposition: Arrogant, feels superior, underestimates others
Story: Wauki was raised to be one thing. A member of the Kell K'un assassins guild. As soon as his mental gifts surfaced at age ten his life became that of the Guilds. The elite assassins guild had the most strict membership status of any guild. All members had to be of one of the founding family bloodlines and possess the 'gift' of mental magic. While his abilities were considered minor it was enough to ensure his membership. Trained in the arts of stealth and death Wauki, now known only as 'Shade' is to begin a new chapter of his life. After his initiation 3 years ago on the Island of Lopan (the Guild's head quarters) where he recieved a magical crossbow he completed dozens of jobs successfully. Now he was about to meet his new handler in a small town called Garrotten in the Timiro Kingdom where he was being stationed.
Assassin
Exp lvl: 3 Exp: 4,375 XP needed: 8,721 HP: 31, PPE: 18, ISP: 23
Anarchist
IQ: 11
ME: 12
MA: 7
PS: 8
PP: 19
PE: 16
PB: 17
Spd: 16
OCC SKILLS:
Speak Elven: 98%, Speak Human:Southern: 65%,Speak Dwarven: 65%, Climb/scale walls: 60%/55%, Concealment: 42%, Detect concealment and traps: 45%, Math:Basic: 75%, Pick Locks: 55%, Prowl: 45%, Track humanoids: 45%
RELATED SKILLS:
Intelligence 48%, Sniper*, Streetwise: 38%, Locate Secret compart/doors: 35%, Literacy:Elven 55%, Camouflage: 40%, Ventriloquism: 34%, Recognize weapons: 45%, Escape Artist: 45%, Lvl 3: Running
SECONDARY SKILLS:
Horsemanship:General: 45%/30%, Ropeworks: 40%
Special abilities:
+1 vs. Poison
+1 vs. magic
+4 vs. horror factor
+5% vs. coma/death
Invoke trust/imitation: 10%
Charm/impress: 35%
Night Vision 60'
Excellent Sense of Balance 65%
Hand to Hand Combat: Assassin;
# of attack: 4, Initiative: +1, Damage: -1, Strike: +4, Parry:+2, Dodge:+2, Roll w/punch/fall/impact: +3, Pull punch:+5,
W.P.: Grappling +2s (p.60 in the book) +5% climb/scale
W.P.: Knife +1s, +1p, +2 to strike when thrown.
W.P.: Archery: Crossbow +1s, +1p, 4 rate of fire
W.P.: Swords +2s, +2p
Armor: Studded Leather AR:13 SDC:38
Weapons: a pair of daggers 1d6, crossbow 24 bolts, Cutlass 2d4, Knife.
Magic weapons: Dwarven made Heavy Crossbow +1s (superior balance), 3d6 damage, Invisible (only wielder may see it), causes silence 5' radius upon striking.
GC: 190 PNC: 20 SHL: 4
Jewels:
Equipmet: 2 sets clothes, cloak, jacket with hood with 4 pockets, boots, a pair of soft leather gloves, belt, bedroll, purse, backpack, medm. Sack, 3 small sacks, a waterskin, set of lock picking tools, 50t. of rope, grappling hook, 4 iron spikes, small hammer, pocket mirror, tinder box, 1 lb. of jerked beef, 1 loaf of hard bread, 1 honey cake.
Psionics minor:
Mind Block
Telepathy
Notes:
* +2 to strike on a carefully aimed shot-counts as two arrow shots.
Carry: 80lbs.
Lift: 160lbs.
Hvy. Cross bow Range 600'
Throw knife/dagger 40'
Throw Cutless 15'
Throw Grapple 100'
True Name: Waukieriertixes Ringelerias
Race: Elf (wood)
Sex: Male
Age: 69
Height: 182lbs Weight: 6'1"
Land of Origin: Phi
Environment: small or medium city
Social/family background: Scavenger, thief, vagabond
Birth Order: Only child
Racial hostilities: Changelings
Disposition: Arrogant, feels superior, underestimates others
Story: Wauki was raised to be one thing. A member of the Kell K'un assassins guild. As soon as his mental gifts surfaced at age ten his life became that of the Guilds. The elite assassins guild had the most strict membership status of any guild. All members had to be of one of the founding family bloodlines and possess the 'gift' of mental magic. While his abilities were considered minor it was enough to ensure his membership. Trained in the arts of stealth and death Wauki, now known only as 'Shade' is to begin a new chapter of his life. After his initiation 3 years ago on the Island of Lopan (the Guild's head quarters) where he recieved a magical crossbow he completed dozens of jobs successfully. Now he was about to meet his new handler in a small town called Garrotten in the Timiro Kingdom where he was being stationed.
Assassin
Exp lvl: 3 Exp: 4,375 XP needed: 8,721 HP: 31, PPE: 18, ISP: 23
Anarchist
IQ: 11
ME: 12
MA: 7
PS: 8
PP: 19
PE: 16
PB: 17
Spd: 16
OCC SKILLS:
Speak Elven: 98%, Speak Human:Southern: 65%,Speak Dwarven: 65%, Climb/scale walls: 60%/55%, Concealment: 42%, Detect concealment and traps: 45%, Math:Basic: 75%, Pick Locks: 55%, Prowl: 45%, Track humanoids: 45%
RELATED SKILLS:
Intelligence 48%, Sniper*, Streetwise: 38%, Locate Secret compart/doors: 35%, Literacy:Elven 55%, Camouflage: 40%, Ventriloquism: 34%, Recognize weapons: 45%, Escape Artist: 45%, Lvl 3: Running
SECONDARY SKILLS:
Horsemanship:General: 45%/30%, Ropeworks: 40%
Special abilities:
+1 vs. Poison
+1 vs. magic
+4 vs. horror factor
+5% vs. coma/death
Invoke trust/imitation: 10%
Charm/impress: 35%
Night Vision 60'
Excellent Sense of Balance 65%
Hand to Hand Combat: Assassin;
# of attack: 4, Initiative: +1, Damage: -1, Strike: +4, Parry:+2, Dodge:+2, Roll w/punch/fall/impact: +3, Pull punch:+5,
W.P.: Grappling +2s (p.60 in the book) +5% climb/scale
W.P.: Knife +1s, +1p, +2 to strike when thrown.
W.P.: Archery: Crossbow +1s, +1p, 4 rate of fire
W.P.: Swords +2s, +2p
Armor: Studded Leather AR:13 SDC:38
Weapons: a pair of daggers 1d6, crossbow 24 bolts, Cutlass 2d4, Knife.
Magic weapons: Dwarven made Heavy Crossbow +1s (superior balance), 3d6 damage, Invisible (only wielder may see it), causes silence 5' radius upon striking.
GC: 190 PNC: 20 SHL: 4
Jewels:
Equipmet: 2 sets clothes, cloak, jacket with hood with 4 pockets, boots, a pair of soft leather gloves, belt, bedroll, purse, backpack, medm. Sack, 3 small sacks, a waterskin, set of lock picking tools, 50t. of rope, grappling hook, 4 iron spikes, small hammer, pocket mirror, tinder box, 1 lb. of jerked beef, 1 loaf of hard bread, 1 honey cake.
Psionics minor:
Mind Block
Telepathy
Notes:
* +2 to strike on a carefully aimed shot-counts as two arrow shots.
Carry: 80lbs.
Lift: 160lbs.
Hvy. Cross bow Range 600'
Throw knife/dagger 40'
Throw Cutless 15'
Throw Grapple 100'