Post by Game Master on Apr 16, 2009 2:28:30 GMT -5
Well I got the book today. Woot! I even got a bonus. I had bid on the original, soft covered 'Menga' sized book that retails for 16.99. I GOT the second addition Hard Back copy that retails for 24.99. Not bad for 15 bucks including shipping. I was interested in the menga size for easier use at work and travel but, the hard cover will last longer.
So far it looks promising. To many pages spent on the Invid IMO. After all they leave Earth pretty early on right? However the book gives multiple time lines to start at so I guess the Invid are needed. The 'Shadows' however are the main villains and there is precious little about them. I'm still reading though so maybe I'll find out more. The OCC's look good, there are now I think 7 or 8 Cyclones to choose from instead of 3 or 4. There is a Transforming Jeep mecha called a Silverback that looks kick ass and the Zentradi and Tirolians (robotech masters) have a cool looking Bioroid armor suit to play with as well. I'll keep you all posted. Let me know if either of you have any curious questions you want me to answer and I'll let you know.
OH and there is a QUICK ROLL character section that I'm dieing to tryout.
'For hearth and hold, for oath and honour, for wrath and ruin - Give fire to my voice and steel to my arm that I might be remembered!'
Post by Game Master on Apr 16, 2009 16:52:10 GMT -5
Would you both be opposed to a complete random character generation? Similar to the charts in all the Palladium games but, better. It would be everything from your stats to disposition to how tall you are. The only thing you 'pick' is your OCC and MOS (Military Occupation Specialty).
The benefit for me is quicker characters and the benefit to you is two fold. #1 you get to roll on a really cool bonus chart that you can't use if you make a character from scratch and #2 I guarantee you will have a 19+ in your main Attribute and nothing else lower then a 9. Down side is you may end up with a 45 year old potbellied shy character who is only level 1.
What do you both think?
EXAMPLE of one of the 'Special Aptitude Bonuses' you can roll.
Quick Reaction Time; a permanent bonus of +1d4 on initiative. Roll 1d4 and add that to characters initiative from now on.