Post by Game Master on Dec 23, 2009 3:04:02 GMT -5
Jergon
Real Name: Jergon Ty-titoo
Human, male (Southern)
Age: 24
Hieght: 7'
Weight: 300lbs.
Story: Jergon grew up on Island chain of Florany. Moving to the mainland he joined a mercenary troop and honed his skills as a warrior. Having authoritative issues however, he left and decided to go freelance. During tough times he learned skills to survive that normal law abiding citexens may frown apon.
Personality: Dislikes authority figures unless their point of view matches his own. He is a braggard, loud mouthed bully and distrusts most other races unless they prove to be honorable. Loyal to his friends and companions he never backs down from a fight and will defend his honor as well as that of his companions even if it is unwise. Dispisess slavery and goes out of his way to hinder the trade whenever possible.
Mercenary HP: 32
Level 2, Current XP: 2,500. Needed for next level: 3,801
Aberrant
IQ: 11
ME: 9
MA: 15
PS: 19
PP: 16
PE: 20
PB: 10
Spd: 11
OCC SKILLS: Climb/Scale Walls +10%, Athletics (general), Speak Southern 98%, Speak Western 10%, Speak Eastern 10%, Wilderness Survival 10%
RELATED SKILLS: Sign Language +5%, Horsemanship: General 5%, Streetwise +4%, Camouflage 5%, Recognize weapon Quality 5%, Military Etiquette 5%, Interrogation Techniques 5%, Pick Locks 5%, Pick Pockets 5%, Locate Secret Compartments/Doors
OTHER SKILLS: Boxing, Body Building, First Aid, Prowl
Special Abilities: (add)
+1 save vs. Horror
+10% vs. Coma/Death
+3 save vs. magic
+3 save vs. poison
Hand to Hand: Expert (add lvl 2)
3 attacks, +5 roll with punch/fall/impact, +2 pull punch, +1 Strike, +6 Parry, +6 Dodge, +4 Damage, Auto knockout 20
WP: Shield
WP: Sword
WP: Blunt
WP: Spear
Weapons
Dagger 1d6, Dwarven Long sword 2d6, Large wood shield, Long Spear (8') 2d6
Armor
Chain Mail (full) AR: 14 SDC: 44
Equipment:
Valuables: 5 gold
Real Name: Jergon Ty-titoo
Human, male (Southern)
Age: 24
Hieght: 7'
Weight: 300lbs.
Story: Jergon grew up on Island chain of Florany. Moving to the mainland he joined a mercenary troop and honed his skills as a warrior. Having authoritative issues however, he left and decided to go freelance. During tough times he learned skills to survive that normal law abiding citexens may frown apon.
Personality: Dislikes authority figures unless their point of view matches his own. He is a braggard, loud mouthed bully and distrusts most other races unless they prove to be honorable. Loyal to his friends and companions he never backs down from a fight and will defend his honor as well as that of his companions even if it is unwise. Dispisess slavery and goes out of his way to hinder the trade whenever possible.
Mercenary HP: 32
Level 2, Current XP: 2,500. Needed for next level: 3,801
Aberrant
IQ: 11
ME: 9
MA: 15
PS: 19
PP: 16
PE: 20
PB: 10
Spd: 11
OCC SKILLS: Climb/Scale Walls +10%, Athletics (general), Speak Southern 98%, Speak Western 10%, Speak Eastern 10%, Wilderness Survival 10%
RELATED SKILLS: Sign Language +5%, Horsemanship: General 5%, Streetwise +4%, Camouflage 5%, Recognize weapon Quality 5%, Military Etiquette 5%, Interrogation Techniques 5%, Pick Locks 5%, Pick Pockets 5%, Locate Secret Compartments/Doors
OTHER SKILLS: Boxing, Body Building, First Aid, Prowl
Special Abilities: (add)
+1 save vs. Horror
+10% vs. Coma/Death
+3 save vs. magic
+3 save vs. poison
Hand to Hand: Expert (add lvl 2)
3 attacks, +5 roll with punch/fall/impact, +2 pull punch, +1 Strike, +6 Parry, +6 Dodge, +4 Damage, Auto knockout 20
WP: Shield
WP: Sword
WP: Blunt
WP: Spear
Weapons
Dagger 1d6, Dwarven Long sword 2d6, Large wood shield, Long Spear (8') 2d6
Armor
Chain Mail (full) AR: 14 SDC: 44
Equipment:
Valuables: 5 gold