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Marvel
May 28, 2007 0:56:06 GMT -5
Post by homeskillet on May 28, 2007 0:56:06 GMT -5
I am currently working on a new Marvel RPG Board and would like to get an opinion. I was wondering what you all would prefer to play, The Old School TSR game with Percentile Dice or the New Marvel Universe Role-Playing Game where you use Stones for energy. I believe that the newer Stone based game is ideal for online gaming, but the Old School game was well balanced. Let me know what you guys think.
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Marvel
May 28, 2007 13:04:49 GMT -5
Post by Game Master on May 28, 2007 13:04:49 GMT -5
I still have only a basic grasp of the new game but I agree that it is ideal for On line games. If you do go with the stone based system it will require a little more work such as posting some game mechanics but prbably worth it in the long run. I have nothing against the old system, its one of the best out there. In the end its your call. You understand the new system better then us. Does the use of stones outweigh any Cons it may have? What are the down points of the system?
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Marvel
May 29, 2007 8:47:42 GMT -5
Post by sfliegel on May 29, 2007 8:47:42 GMT -5
I still have most of the books for the old system. Of course I did just buy the new system source book. I have to admit that the new rules are simular in theory to the old system but the mechanics are, well, akward, a little confusing and hard to remember. Character creation still has me thrown. It's written up like its so easy, very matter of fact, but I'm not getting it just yet.
Some of the advantages/disadvantages and power, etc, from the marvel site must have been added later because they are not in the rule book I have. But I guess as long as you define the parameters and cost, you can make whatever you would like.
The only problem with the old rules was that you were either too powerful or too weak, there was no happy middle ground. It was nice if you used the rules from the source book, but when you moved to the ultimate powers book, it could get crazy. That would also be the next question, if we use the old system would you use the ultimate powers book. Since I do have books from both systems, I could help you posting info from them. Just a thought.
Very long story short(er), I like playing super heroe games. Which ever you should choose will be fine with me. I would also be glad to help with questions regarding info from the either systems books.
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Marvel
May 29, 2007 10:24:43 GMT -5
Post by homeskillet on May 29, 2007 10:24:43 GMT -5
I still have only a basic grasp of the new game but I agree that it is ideal for On line games. If you do go with the stone based system it will require a little more work such as posting some game mechanics but probably worth it in the long run. I have nothing against the old system, its one of the best out there. In the end its your call. You understand the new system better then us. Does the use of stones outweigh any Cons it may have? What are the down points of the system? I am not sure of the exact down points of the system, since every GM has tweaked the rules to weed out any problems, but it seems that even though you can do anything your imagination can dream of, if you don't have the Energy you are not going to be doing much of anything.
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Marvel
May 29, 2007 10:33:46 GMT -5
Post by homeskillet on May 29, 2007 10:33:46 GMT -5
I still have most of the books for the old system. Of course I did just buy the new system source book. I have to admit that the new rules are similar in theory to the old system but the mechanics are, well, awkward, a little confusing and hard to remember. Character creation still has me thrown. It's written up like its so easy, very matter of fact, but I'm not getting it just yet. Some of the advantages/disadvantages and power, etc, from the marvel site must have been added later because they are not in the rule book I have. But I guess as long as you define the parameters and cost, you can make whatever you would like. The only problem with the old rules was that you were either too powerful or too weak, there was no happy middle ground. It was nice if you used the rules from the source book, but when you moved to the ultimate powers book, it could get crazy. That would also be the next question, if we use the old system would you use the ultimate powers book. Since I do have books from both systems, I could help you posting info from them. Just a thought. Very long story short(er), I like playing super hero games. Which ever you should choose will be fine with me. I would also be glad to help with questions regarding info from the either systems books. If we use the old system, we will not be using the Ultimate Powers book. I believe that the UPB limits player's imagination while providing all of the answers to their unique power ideas. As Gamemaster can probably agree, I can make any power in the UPB in the Original set work, sometimes better than the UPB power. I also have a completely different way of making characters in the original system To keep the playing field level. As for it being my call, that's the big problem, I can't make that call myself. The new system is ideal for online play, because there are no rolls, but the old color system was really cool and I believed gave us more possibilities.
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Marvel
May 29, 2007 14:09:33 GMT -5
Post by Game Master on May 29, 2007 14:09:33 GMT -5
Your the GM, you make the call. I just don't know enough about the new system to give you a comparison. The best way I can describe the new rules is odd. Its not fantastic. They are not easy like they say they are. In my opinion the ONLY benafit of the new system is it is ideal for on line play allowing for no cheating or waiting for dice rolls. Its prob. faster. Every other detail is better in the old system.
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Marvel
May 29, 2007 14:15:20 GMT -5
Post by sfliegel on May 29, 2007 14:15:20 GMT -5
Well, what if we try to find something in the middle. The original system had points based on the adjective of the ability or power. How about if you give a set number of points to buy what not. Combat was pretty easy, subtract attack from defense, calculate for armor, the remainder we damage. Critical situations can either require rolls or will be the GM's call for the sake of game play.
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Marvel
May 29, 2007 20:28:29 GMT -5
Post by homeskillet on May 29, 2007 20:28:29 GMT -5
As of right now I am leaning toward the old school variety. I don't want to make a new system by mixing the two. If I was to do that I would find a way to get the best of all 3. I will come up with a decision soon and finish getting my board ready. I am almost done.
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Marvel
May 29, 2007 21:24:53 GMT -5
Post by homeskillet on May 29, 2007 21:24:53 GMT -5
I have gone on the Marvel site and asked those guys what they liked when it comes to systems and even though I am sure they will all love the new system, maybe I can get some pros and cons to help me with my decision.
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Marvel
May 29, 2007 21:28:11 GMT -5
Post by sfliegel on May 29, 2007 21:28:11 GMT -5
So are you creating a board from scratch or will it be on this one like TMNT?
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Marvel
May 29, 2007 21:31:53 GMT -5
Post by homeskillet on May 29, 2007 21:31:53 GMT -5
No, it will be a separate board. I am almost done. I just have to decide which system I want to use and put on some finishing touches up and you will all get a link.
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Marvel
May 29, 2007 21:39:37 GMT -5
Post by sfliegel on May 29, 2007 21:39:37 GMT -5
no problem, I think everyone here can sympathies with how difficult it is to build one of these boards.
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Marvel
May 30, 2007 1:06:53 GMT -5
Post by Game Master on May 30, 2007 1:06:53 GMT -5
I think they are quite easy all things considered. The skins are confusing as hell but I could never design my own board. I think the proboards are great especially the free part.
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Marvel
May 30, 2007 14:28:32 GMT -5
Post by homeskillet on May 30, 2007 14:28:32 GMT -5
I am now, strongly leaning toward the new system and not because of the other site, I am looking at a few of the Actions and just find them more player friendly, like Inventing. So hopefully in a week or two I will be ready to invite you all over.
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Marvel
May 31, 2007 10:00:19 GMT -5
Post by homeskillet on May 31, 2007 10:00:19 GMT -5
Maybe creating that thread about the 3 Marvels was not a good idea. I am already in the Karma debate. Some jerk off who argues with everyone is calling Karma XP and as you guys know I have always said Karma was so much more. Now we are in a debate, of course I am right.
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